ramDev.nChunksPerBlock = 32;
ramDev.nReservedBlocks = 2; // Set this smaller for RAM
ramDev.startBlock = 1; // Can't use block 0
ramDev.nChunksPerBlock = 32;
ramDev.nReservedBlocks = 2; // Set this smaller for RAM
ramDev.startBlock = 1; // Can't use block 0
bootDev.nChunksPerBlock = 32;
bootDev.nReservedBlocks = 5;
bootDev.startBlock = 1; // Can't use block 0
bootDev.nChunksPerBlock = 32;
bootDev.nReservedBlocks = 5;
bootDev.startBlock = 1; // Can't use block 0
flashDev.nChunksPerBlock = 32;
flashDev.nReservedBlocks = 5;
flashDev.startBlock = 128; // First block after 2MB
flashDev.nChunksPerBlock = 32;
flashDev.nReservedBlocks = 5;
flashDev.startBlock = 128; // First block after 2MB