+/*
+ * This code iterates through all the objects making sure that they are rooted.
+ * Any unrooted objects are re-rooted in lost+found.
+ * An object needs to be in one of:
+ * - Directly under deleted, unlinked
+ * - Directly or indirectly under root.
+ *
+ * Note:
+ * This code assumes that we don't ever change the current relationships between
+ * directories:
+ * rootDir->parent == unlinkedDir->parent == deletedDir->parent == NULL
+ * lostNfound->parent == rootDir
+ *
+ * This fixes the problem where directories might have inadvertently been deleted
+ * leaving the object "hanging" without being rooted in the directory tree.
+ */
+
+static int yaffs_HasNULLParent(yaffs_Device *dev, yaffs_Object *obj)
+{
+ return (obj == dev->deletedDir ||
+ obj == dev->unlinkedDir||
+ obj == dev->rootDir);
+}
+
+static void yaffs_FixHangingObjects(yaffs_Device *dev)
+{
+ yaffs_Object *obj;
+ yaffs_Object *parent;
+ int i;
+ struct ylist_head *lh;
+ struct ylist_head *n;
+ int depthLimit;
+ int hanging;
+
+
+ /* Iterate through the objects in each hash entry,
+ * looking at each object.
+ * Make sure it is rooted.
+ */
+
+ for (i = 0; i < YAFFS_NOBJECT_BUCKETS; i++) {
+ ylist_for_each_safe(lh, n, &dev->objectBucket[i].list) {
+ if (lh) {
+ obj = ylist_entry(lh, yaffs_Object, hashLink);
+ parent= obj->parent;
+
+ if(yaffs_HasNULLParent(dev,obj)){
+ /* These directories are not hanging */
+ hanging = 0;
+ }
+ else if(!parent || parent->variantType != YAFFS_OBJECT_TYPE_DIRECTORY)
+ hanging = 1;
+ else if(yaffs_HasNULLParent(dev,parent))
+ hanging = 0;
+ else {
+ /*
+ * Need to follow the parent chain to see if it is hanging.
+ */
+ hanging = 0;
+ depthLimit=100;
+
+ while(parent != dev->rootDir &&
+ parent->parent &&
+ parent->parent->variantType == YAFFS_OBJECT_TYPE_DIRECTORY &&
+ depthLimit > 0){
+ parent = parent->parent;
+ depthLimit--;
+ }
+ if(parent != dev->rootDir)
+ hanging = 1;
+ }
+ if(hanging){
+ T(YAFFS_TRACE_SCAN,
+ (TSTR("Hanging object %d moved to lost and found" TENDSTR),
+ obj->objectId));
+ yaffs_AddObjectToDirectory(dev->lostNFoundDir,obj);
+ }
+ }
+ }
+ }
+}
+
+
+/*
+ * Delete directory contents for cleaning up lost and found.
+ */
+static void yaffs_DeleteDirectoryContents(yaffs_Object *dir)
+{
+ yaffs_Object *obj;
+ struct ylist_head *lh;
+ struct ylist_head *n;
+
+ if(dir->variantType != YAFFS_OBJECT_TYPE_DIRECTORY)
+ YBUG();
+
+ ylist_for_each_safe(lh, n, &dir->variant.directoryVariant.children) {
+ if (lh) {
+ obj = ylist_entry(lh, yaffs_Object, siblings);
+ if(obj->variantType == YAFFS_OBJECT_TYPE_DIRECTORY)
+ yaffs_DeleteDirectoryContents(obj);
+
+ T(YAFFS_TRACE_SCAN,
+ (TSTR("Deleting lost_found object %d" TENDSTR),
+ obj->objectId));
+
+ /* Need to use UnlinkObject since Delete would not handle
+ * hardlinked objects correctly.
+ */
+ yaffs_UnlinkObject(obj);
+ }
+ }
+
+}
+
+static void yaffs_EmptyLostAndFound(yaffs_Device *dev)
+{
+ yaffs_DeleteDirectoryContents(dev->lostNFoundDir);
+}
+